Thursday, June 21, 2012

Outerra - Head Inertial Movement Simulation and Progress Update

Outerra has posted a progress update from the Outerra Terrain Engine currently under development.

New Features:
- Physically based lighting model (realistic speculars, simpler material definition)
- Normal mapping
- Sky color reflections (this will be replaced by real-time generated environment map)
- New cessna interior
- Fixed camera vs terrain collisions
- Improved follow camera (video is coming)
- Frustum culling is working for all objects dynamic and static

No comments:

Post a Comment